WARDOGS Zestafona Map Guide
Zestafona is a town on a river bend ringed by farmland and woodland. A mix of tight streets and open fields.
Zestafona is built around a town on a river bend, with farmland parcels and woodland spreading out from it. That mix of tight urban streets and open surrounding fields makes it swing between close-quarters and long-range fighting depending on where the Zone lands.
Reading the ground
- The town is close-quarters: streets, buildings, and corners. Infantry country, hard for armour.
- The farmland parcels are open and flat, good for vehicles, exposing for anyone on foot.
- The woodland offers covered movement and flanking routes around the open ground.
- The river bend shapes movement, crossings become choke points worth controlling.
How to win it
- If the Zone is in the town, win the buildings with infantry and use the streets as choke points.
- If it is out in the parcels, respect vehicles and use the woodland to flank rather than crossing open.
- Control the crossings, they funnel the enemy and reward a prepared defence.
Confirm where the Zone landed, then commit. Plan approaches on TacMap. Take Zestafona with a real squad.