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WARDOGS Guides / The Zone & Maps

WARDOGS Zestafona Map Guide

🗺️ The Zone & MapsUpdated 10 Sep 2026

Zestafona is a town on a river bend ringed by farmland and woodland. A mix of tight streets and open fields.

Zestafona is built around a town on a river bend, with farmland parcels and woodland spreading out from it. That mix of tight urban streets and open surrounding fields makes it swing between close-quarters and long-range fighting depending on where the Zone lands.

Reading the ground

  • The town is close-quarters: streets, buildings, and corners. Infantry country, hard for armour.
  • The farmland parcels are open and flat, good for vehicles, exposing for anyone on foot.
  • The woodland offers covered movement and flanking routes around the open ground.
  • The river bend shapes movement, crossings become choke points worth controlling.

How to win it

  1. If the Zone is in the town, win the buildings with infantry and use the streets as choke points.
  2. If it is out in the parcels, respect vehicles and use the woodland to flank rather than crossing open.
  3. Control the crossings, they funnel the enemy and reward a prepared defence.

Confirm where the Zone landed, then commit. Plan approaches on TacMap. Take Zestafona with a real squad.

Play WARDOGS with a real squad

AE Gaming runs organised WARDOGS every night, with free radio comms, a planning map and a base builder to back you up. Bring a mic, we will bring the coordination.

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